In this episode with Steven Payne, we explore how game-based learning and design thinking can transform student engagement, build critical skills like empathy and resilience, and make wellbeing education more impactful. Steven shares powerful examples of using Minecraft and other creative tools to help students take ownership of their learning and solve real-world problems.
Here are the key takeaways from your podcast episode with Steven:
More About Steven
Steven Payne is a former teacher and now runs Standout Education, where he helps schools and businesses enhance their use of technology, He organises the Design Thinking Challenge for schools in Western Australia, supporting students to solve real-world problems using the design thinking process. He is always searching for new ways to solve problems and support inclusion in schools using Minecraft.
Minecraft
https://education.minecraft.net/ – download Minecraft and get started
https://education.minecraft.net/resources/explore-lessons – explore Minecraft lessons
https://www.youtube.com/playlist?list=PLg9lToc61fto8-YSLHKFwFGZwnuriS0ev – Minecraft Across the Australian curriculum (YouTube playlist for teachers)
Design Thinking Challenge
designthinkingchallenge.com– info and rego for Design Thinking Challenge
Design thinking across the curriculum– interactive Design Thinking resource from NSW
Steven Payne
https://www.linkedin.com/in/steven-payne-wa
Take the Your Schools Wellbeing Scorecard
Join the Wellbeing Wizard Waitlist
In this conversation with Val you’ll be inspired to take action on your BIG idea. This is a heart warming and motivating episode.In this...
May 26, 2022 This episode features ways to allocate time to wellbeing, whether that be in the classroom or around the school. This episode...
November 24, 2021 Episode #5: Mark Butler | How to Introduce a Well-being Program Into Your School From Scratch One of the biggest challenges...